GENUM

Nov. 27, 2012, 4:02 p.m.

Node Garden

http://www.complexification.net/gallery/machines/nodeGarden/index.php

The graphic rendering of the node garden is a five step process: First the substrate paths are drawn (light grey and curvy). Substrate paths instantiate nodes as they grow, but the rendering of the nodes is postponed until all paths have been drawn. Next the nodes are back painted. Back painting includes a solid black circle for the node itself, plus a bit of dark glow to give the illusion the node is embedded in the surface. This process uses the DARKEST image blending mode of Processing so that the white square of the source image does not overdraw the ...

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Nov. 27, 2012, 3:41 p.m.

Manfred Mohr

http://generative-artworks.blogspot.cz/2009/03/manfred-mohr.html

Mohr started as a jazz musician. He began using the computer (1969) because of his growing interest in creating an algorithmic art. His early computer works are algorithmic and based on his former drawings with a strong attitude on rhythm and repetition. Manfred Mohr is dealing for more than 30 years with the subject of a cube which he transfers in multiple dimensions. New and never returning constellations arise by the rotation of the cubes as well as by the incidentally fragmentary appearance of their lines. He confronts with the impossibleness of showing multi-dimensionality on a two-dimensional media and creates ...

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Nov. 27, 2012, 3:41 p.m.

Carsten Nicolai

http://generative-artworks.blogspot.cz/2009/03/carsten-nicolai.html

Carsten Nicolai is part of an artist generation who works intensively in the transitional area between art and science. He seeks to overcome the separation of the sensual perceptions of man by making scientific phenomenons like sound and light frequencies perceivable for both eyes and ears. Many of the works seem generative, creating beauty from chaos. Further aspects of his works consider the integration of chance as well as the inspection of the interchanging relations of micro and macro structures. Special interest he also puts on so-called self-organizing processes, for example the growing of snow crystals.

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Nov. 27, 2012, 3:41 p.m.

William Betts

http://generative-artworks.blogspot.cz/2009/03/william-betts.html

William Betts is a painter and a software engineer. He uses proprietary software and a linear-motion machine system and he devised to deliver single drops of paint with extreme precision, reproducing video images with tens of thousands of uniform dots. He is interested in the ways in which technology can enhance seeing. He asserts that the roots of his images are in digital photography, industrial technology processes and, surprisingly, classical painting. His painted works are based upon dispassionate images from surveillance videos and traffic cameras, and retain their grainy, pixelated qualities

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Nov. 27, 2012, 3:41 p.m.

C.E.B. Reas

http://generative-artworks.blogspot.cz/2009/03/ceb-reas.html

C.E.B. Reas is an artist who employs ideas explored in conceptual and minimal artworks as focused through the contemporary lens of software. Reas’ software and images are derived from short text instructions explaining processes that define networks. The instructions are expressed in different media including natural language, machine code, computer simulations, and static images. Each translation reveals a different perspective on the process and combines with the others to form a more complete representation. Reas is also notable for having created the Processing programming language. Along with Ben Fry they created the software while at MIT.

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